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dreamland day four




28 players remaining.


As the voting period comes to an end, a bell goes off from the ticket machine, and the metal bars blocking the tunnel at the end of the Hall of Mirrors lifts. A voice speaks over the loudspeaker:
"Attention, guests! Please make your way onto the ride! For your safety, keep your hands and arms inside and do not attempt to leave your seat!"

Through the tunnel, single cars on a track stop and wait for each remaining player to step on. Don't dawdle, or your bracelet will begin to beep a warning. Once in a car, the safety bar locks you tightly inside, unable to move.

The car trundles along a dark, twisting track, nearly veering into cartoonish obstacles, but veering away at the last moment. Music and cackling laughter echoes loudly through the ride as you drive faster and faster. Suddenly, your car veers off to the left, through a courtroom, where a towering cartoon judge threatens to bang a gavel. Your car jerks and evades, but somewhere, before one car can pass, the gavel comes down and the car spins off to the side, through a dark doorway.

Each car comes to the end of the ride, but doesn't stop, and instead jerks into motion and, even faster, veers through the ride a second time. This time, your car does not enter the courtroom, but the doors to your left nonetheless open, showing instead of a courtroom a red room burning with cartoon flames. Above the flames hangs a corpse in a noose.

The body of Francis Abernathy hangs from a white rope noose, as a cackling voices pronounces: Innocent!

The ride turns away once more, and comes to a stop. A list of votes has been posted on the wall. You now have the rest of the evening to explore the park, before night comes again.



character statuses
private conversations
graveyard


This is a general post-vote mingle encompassing the time from the end of the trial (about 5 PM until the fireworks at 11 PM). You are encouraged and welcome to backtag discussions in this post until the next day post, or to have afternoon private conversations.
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[personal profile] guestcontrol
dreamland day four




31 players remaining.


[As the day wears on into the afternoon, the dead aren't getting any deader. It's late in the afternoon, and the air is beginning to cool, when the chimes play again over the park loudspeaker.
"All of us here at Dreamland wish you luck, guests! Let's meet up in the Hall of Mirrors!"

Wherever you are, it's time to make your way over to the House of Horrors, where you'll have to brave the funhouse to find the room on the top floor. Don't delay, or your guest identification bracelet will begin beeping. The House of Mirrors is a large room, more than capable of fitting a crowd. Tall mirrors line every wall, and the door you entered through seems to vanish into a mirror as well. The mirrors give the impression that many, many more are among your number, standing in the background.

In the back is a jar filled with blank raffle tickets. You'll have to take a ticket, write down a name, and place it back in the jar. Hopefully you already know who you're voting for, but if not, you only have time for a brief discussion before you're out of time.


rulebook
character statuses
private conversations
graveyard


Voting will close at 11 PM EST on October 3.

Voting

day four

Oct. 1st, 2014 11:07 pm
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day four




32 players remaining.


There are no clocks in your dorm room to help you mark the passing of time, but at a certain point, in the early hours of the morning, a cheerful chime tune plays over the loudspeaker. Whether you're awake or asleep, the door to your dorm room is now unlocked. You'll have about a forty five minutes, in which you can get ready or grab some breakfast, before the door that allows you into the park unlocks. By this time, you may or may not have noticed that one of your number is missing.

The chimes play again, to announce that the park is open, and the rides and music begin to come back to life as a voice plays over the loudspeaker.

"Did you have sweet dreams, everybody? Well, someone didn't! Oh, and by the way! The ferris wheel is officially open as of today!"


You will have until 4 PM to explore the park and talk amongst yourselves. Somewhere in the park, you'll find the body of Kyouya Ootori.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on October 3. Though a special comment for discussion will go up shortly before voting, you are encouraged to discuss who to vote for throughout the day.

Voting

night four

Sep. 30th, 2014 06:16 pm
guestcontrol: (good luck)
[personal profile] guestcontrol
dreamland night four




33 players remaining.


Late at night, wherever you are, the loud booms of fireworks over the western lake can be heard throughout the park, and brightly colored red and gold fireworks shimmer in the sky. The show lasts for several minutes, followed by a loudspeaker announcement:
"Attention guests! The park is now closing to the public for the evening. Please return to your dorms! Lights out will take place in one hour. Sweet dreams, everyone!

Everyone must exit the park and return to the accommodations area; anyone who lingers will hear their bracelet begin going off. After an hour, everyone must be inside their cabins, at which point the doors lock and the power shuts off.

But in the dark, a few of you are stirring. Some may be staying up late to help save you, but others have a different purpose...


Special Guests
Detective
Cops
Medical Team
Conversion Busters
Detonators

MVP


All night votes will be due October 1 by 6 PM EST.
guestcontrol: (coaster)
[personal profile] guestcontrol
dreamland day three




33 players remaining.


As the voting period comes to an end, a bell goes off from the ticket machine, and the metal bars blocking the tunnel at the end of the Hall of Mirrors lifts. A voice speaks over the loudspeaker:
"Attention, guests! Please make your way onto the ride! For your safety, keep your hands and arms inside and do not attempt to leave your seat!"

Through the tunnel, single cars on a track stop and wait for each remaining player to step on. Don't dawdle, or your bracelet will begin to beep a warning. Once in a car, the safety bar locks you tightly inside, unable to move.

The car trundles along a dark, twisting track, nearly veering into cartoonish obstacles, but veering away at the last moment. Music and cackling laughter echoes loudly through the ride as you drive faster and faster. Suddenly, your car veers off to the left, through a courtroom, where a towering cartoon judge threatens to bang a gavel. Your car jerks and evades, but somewhere, before one car can pass, the gavel comes down and the car spins off to the side, through a dark doorway.

Each car comes to the end of the ride, but doesn't stop, and instead jerks into motion and, even faster, veers through the ride a second time. This time, your car does not enter the courtroom, but the doors to your left nonetheless open, showing instead of a courtroom a red room burning with cartoon flames. Above the flames hangs a corpse in a noose.

The body of Edea Lee hangs from a red rope noose, as a cackling voices pronounces: Guilty!

The ride turns away once more, and comes to a stop. A list of votes has been posted on the wall. You now have the rest of the evening to explore the park, before night comes again.

One more thing: because of the successful execution of a VIP today, you now have a chance to vote for a MVP.



MVP vote
character statuses
private conversations
graveyard


This is a general post-vote mingle encompassing the time from the end of the trial (about 5 PM until the fireworks at 11 PM). You are encouraged and welcome to backtag discussions in this post until the next day post, or to have afternoon private conversations.
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[personal profile] guestcontrol
dreamland day three




34 players remaining.


[As the day wears on into the afternoon, the dead aren't getting any deader. It's late in the afternoon, and the air is beginning to cool, when the chimes play again over the park loudspeaker.
"All of us here at Dreamland wish you luck, guests! Let's meet up in the Hall of Mirrors!"

Wherever you are, it's time to make your way over to the House of Horrors, where you'll have to brave the funhouse to find the room on the top floor. Don't delay, or your guest identification bracelet will begin beeping. The House of Mirrors is a large room, more than capable of fitting a crowd. Tall mirrors line every wall, and the door you entered through seems to vanish into a mirror as well. The mirrors give the impression that many, many more are among your number, standing in the background.

In the back is a jar filled with blank raffle tickets. You'll have to take a ticket, write down a name, and place it back in the jar. Hopefully you already know who you're voting for, but if not, you only have time for a brief discussion before you're out of time.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on September 30.

Voting

day three

Sep. 29th, 2014 07:43 am
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day three




34 players remaining.


There are no clocks in your dorm room to help you mark the passing of time, but at a certain point, in the early hours of the morning, a cheerful chime tune plays over the loudspeaker. Whether you're awake or asleep, the door to your dorm room is now unlocked. You'll have about a forty five minutes, in which you can get ready or grab some breakfast, before the door that allows you into the park unlocks. By this time, you may or may not have noticed that one of your number is missing.

The chimes play again, to announce that the park is open, and the rides and music begin to come back to life as a voice plays over the loudspeaker.

"Rise and shine! Let's have a lot of fun and look for the bodies, too!"


You will have until 4 PM to explore the park and talk amongst yourselves. Somewhere in the park, you'll find the bodies of Dipper Pines and Mahiru Koizumi.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on September 30. Though a special post for discussion will go up shortly before voting, you are encouraged to discuss who to vote for throughout the day.

Voting
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland night three




38 players remaining.


Late at night, wherever you are, the loud booms of fireworks over the western lake can be heard throughout the park, and brightly colored red and gold fireworks shimmer in the sky. The show lasts for several minutes, followed by a loudspeaker announcement:
"Attention guests! The park is now closing to the public for the evening. Please return to your dorms! Lights out will take place in one hour. Sweet dreams, everyone!

Everyone must exit the park and return to the accommodations area; anyone who lingers will hear their bracelet begin going off. After an hour, everyone must be inside their cabins, at which point the doors lock and the power shuts off.

But in the dark, a few of you are stirring. Some may be staying up late to help save you, but others have a different purpose...


Special Guests
Detective
Cops
Medical Team
Conversion Busters
Detonators


All night votes will be due September 28 by 6 PM EST.
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day two




38 players remaining.


As the voting period comes to an end, a bell goes off from the ticket machine, and the metal bars blocking the tunnel at the end of the Hall of Mirrors lifts. A voice speaks over the loudspeaker:
"Attention, guests! Please make your way onto the ride! For your safety, keep your hands and arms inside and do not attempt to leave your seat!"

Through the tunnel, single cars on a track stop and wait for each remaining player to step on. Don't dawdle, or your bracelet will begin to beep a warning. Once in a car, the safety bar locks you tightly inside, unable to move.

The car trundles along a dark, twisting track, nearly veering into cartoonish obstacles, but veering away at the last moment. Music and cackling laughter echoes loudly through the ride as you drive faster and faster. Suddenly, your car veers off to the left, through a courtroom, where a towering cartoon judge threatens to bang a gavel. Your car jerks and evades, but somewhere, before one car can pass, the gavel comes down and the car spins off to the side, through a dark doorway.

Each car comes to the end of the ride, but doesn't stop, and instead jerks into motion and, even faster, veers through the ride a second time. This time, your car does not enter the courtroom, but the doors to your left nonetheless open, showing instead of a courtroom a red room burning with cartoon flames. Above the flames hangs a corpse in a noose.

The body of Levi hangs from a white rope noose, as a cackling voices pronounces: Innocent

The ride turns away once more, and comes to a stop. A list of votes has been pinned on the wall for your perusal. You now have the rest of the evening to explore the park, before night comes again.



character statuses
private conversations
graveyard


This is a general post-vote mingle encompassing the time from the end of the trial (about 5 PM until the fireworks at 11 PM). You are encouraged and welcome to backtag discussions in this post until the next day post, or to have afternoon private conversations.
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day two




39 players remaining.


[As the day wears on into the afternoon, the dead aren't getting any deader. It's late in the afternoon, and the air is beginning to cool, when the chimes play again over the park loudspeaker.
"All of us here at Dreamland wish you luck, guests! Let's meet up in the Hall of Mirrors!"

Wherever you are, it's time to make your way over to the House of Horrors, where you'll have to brave the funhouse to find the room on the top floor. Don't delay, or your guest identification bracelet will begin beeping. The House of Mirrors is a large room, more than capable of fitting a crowd. Tall mirrors line every wall, and the door you entered through seems to vanish into a mirror as well. The mirrors give the impression that many, many more are among your number, standing in the background.

In the back is a jar filled with blank raffle tickets. You'll have to take a ticket, write down a name, and place it back in the jar. Hopefully you already know who you're voting for, but if not, you only have time for a brief discussion before you're out of time.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on September 27.

Voting

day two

Sep. 25th, 2014 11:12 pm
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[personal profile] guestcontrol
dreamland day two




40 players remaining.


There are no clocks in your dorm room to help you mark the passing of time, but at a certain point, in the early hours of the morning, a cheerful chime tune plays over the loudspeaker. Whether you're awake or asleep, the door to your dorm room is now unlocked. You'll have about a forty five minutes, in which you can get ready or grab some breakfast, before the door that allows you into the park unlocks. By this time, you may or may not have noticed that one of your number is missing.

The chimes play again, to announce that the park is open, and the rides and music begin to come back to life as a voice plays over the loudspeaker.

"Rise and shine! Let's have a lot of fun today, or at least all of you who are left!"


You will have until 4 PM to explore the park and talk amongst yourselves. Somewhere in the park, you'll find the body of Fuyuhiko Kuzuryuu.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on September 27. Though a special comment for discussion will go up shortly before voting, you are encouraged to discuss who to vote for throughout the day.

Voting

night two

Sep. 24th, 2014 05:26 pm
guestcontrol: (good luck)
[personal profile] guestcontrol
dreamland night two




41 players remaining.


Late at night, wherever you are, the loud booms of fireworks over the western lake can be heard throughout the park, and brightly colored red and gold fireworks shimmer in the sky. The show lasts for several minutes, followed by a loudspeaker announcement:
"Attention guests! The park is now closing to the public for the evening. Please return to your dorms! Lights out will take place in one hour. Sweet dreams, everyone!

Everyone must exit the park and return to the accommodations area; anyone who lingers will hear their bracelet begin going off. After an hour, everyone must be inside their cabins, at which point the doors lock and the power shuts off.

But in the dark, a few of you are stirring. Some may be staying up late to help save you, but others have a different purpose...


Special Guests
Detective
Cops
Medical Team
Conversion Busters
Detonators


All night votes will be due September 25 by 6 PM EST.
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day one




41 players remaining.


As the voting period comes to an end, a bell goes off from the ticket machine, and the metal bars blocking the tunnel at the end of the Hall of Mirrors lifts. A voice speaks over the loudspeaker:
"Attention, guests! Please make your way onto the ride! For your safety, keep your hands and arms inside and do not attempt to leave your seat!"

Through the tunnel, single cars on a track stop and wait for each remaining player to step on. Don't dawdle, or your bracelet will begin to beep a warning. Once in a car, the safety bar locks you tightly inside, unable to move.

The car trundles along a dark, twisting track, nearly veering into cartoonish obstacles, but veering away at the last moment. Music and cackling laughter echoes loudly through the ride as you drive faster and faster. Suddenly, your car seems about to veer off to the left, through a set of tall doors, before abruptly spinning off to the right.

With a powerful jerk, each car comes to the end of the ride. The safety bar lifts, and you can leave. It seems no one was executed tonight, but a list of votes has been pinned to the wall for your perusal.

You now have the rest of the evening to explore the park, before night comes again.



character statuses
private conversations


This is a general post-vote mingle encompassing the time from the end of the trial (about 5 PM until the fireworks at 11 PM). You are encouraged and welcome to backtag discussions in this post until the next day post, or to have afternoon private conversations.
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day one




41 players remaining.


[As the day wears on into the afternoon, the dead aren't getting any deader. It's late in the afternoon, and the air is beginning to cool, when the chimes play again over the park loudspeaker.
"All of us here at Dreamland wish you luck, guests! Let's meet up in the Hall of Mirrors!"

Wherever you are, it's time to make your way over to the House of Horrors, where you'll have to brave the funhouse to find the room on the top floor. Don't delay, or your guest identification bracelet will begin beeping. The House of Mirrors is a large room, more than capable of fitting a crowd. Tall mirrors line every wall, and the door you entered through seems to vanish into a mirror as well. The mirrors give the impression that many, many more are among your number, standing in the background.

In the back is a jar filled with blank raffle tickets. You'll have to take a ticket, write down a name, and place it back in the jar. Hopefully you already know who you're voting for, but if not, you only have time for a brief discussion before you're out of time.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on Sept 24.

Voting

day one

Sep. 23rd, 2014 08:30 am
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day one




41 players remaining.


There are no clocks in your dorm room to help you mark the passing of time, but at a certain point, in the early hours of the morning, a cheerful chime tune plays over the loudspeaker. Whether you're awake or asleep, the door to your dorm room is now unlocked. You'll have about a forty five minutes, in which you can get ready or grab some breakfast, before the door that allows you into the park unlocks. By this time, you may or may not have noticed that one of your number is missing.

The chimes play again, to announce that the park is open, and the rides and music begin to come back to life as a voice plays over the loudspeaker.

"Looks like it's time to get started after all! To all our guests, have a magical morning! Dream big and have fun, but don't forget to look for the body! We'll see you in the afternoon at the Hall of Mirrors when it's time to vote, okay?"


You will have until 4 PM to explore the park and talk amongst yourselves. Somewhere in the park, you'll find the body of Malik Ishtar.


rulebook
character statuses
private conversations
graveyard


Voting will close at 10 PM EST on Sept 24. Though a special comment for discussion will go up shortly before voting, you are encouraged to discuss who to vote for throughout the day.

Voting

night one

Sep. 22nd, 2014 12:48 pm
guestcontrol: (good luck)
[personal profile] guestcontrol
dreamland night one




42 players remaining.


Late at night, wherever you are, the loud booms of fireworks over the western lake can be heard throughout the park, and brightly colored red and gold fireworks shimmer in the sky. The show lasts for several minutes, followed by a loudspeaker announcement:
"Attention guests! The park is now closing to the public for the evening. Please return to your dorms! Lights out will take place in one hour. Sweet dreams, everyone!

Everyone must exit the park and return to the accommodations area; anyone who lingers will hear their bracelet begin going off. After an hour, everyone must be inside their cabins, at which point the doors lock and the power shuts off.

But in the dark, a few of you are stirring. Some may be staying up late to help save you, but others have a different purpose...


Special Guests
Detective
Cops
Medical Team
Conversion Busters
Detonators


All night votes will be due September 22 by 11:30 PM EST.
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day zero




42 players remaining.


[Once the announcements are over, there's no further response from the voice over the intercom. The afternoon wears on, demanding nothing more of you. The park will remain open until late in the evening, when the fireworks go off, but you can always go back earlier.

In fact, it might be wise to gather your fellow players and discuss what you've learned in the mess hall.]


rulebook
character statuses
private conversations


This is a mingle following the plot revelations yesterday! Characters can gather in the mess hall and discuss what they've learned and make plans. Night will go up at the same time, and this post will be backdated.

day zero

Sep. 20th, 2014 10:19 pm
guestcontrol: (Default)
[personal profile] guestcontrol
dreamland day zero




42 players remaining.


[You wake up in a temporary barracks set up behind an amusement park. The weather is chilly but pleasant, and there aren't any lines for the rides - in fact, it seems you have this place to yourself. The entire park appears to have been abandoned some years ago, and though everything is in working order, it is overgrown with plants and seems rusted and unsafe.

As for you, something has happened, though you aren't sure what. There's a throbbing pain in your head, and you can't focus, as though you're coming off heavy pain medications. However you think you should look, you look like a human now. Under the bandages wrapped around your temple, old and smelling like blood, you'll find a recently stitched up scar wound and the inability to focus on your memories. You have no knowledge of how you came to be here; you may even have forgotten certain aspects of your life, or feel confused about them. The fact of your missing memories is obvious, a dark blank spot. Under the bandages around your wrist, you'll find a brightly colored bracelet, decorated with the face of the smiling cartoon animal on your wall, embedded into your flesh. It beeps a merry tune and welcomes you to DreamLand Fun Park. Just then, a voice comes over the loudspeaker.]

"Good morning to all of our new guests! The park is now open! We'll get started later, but for now, have a magical day with your new friends! Oh, and there may be a few nasty side effects to your medical condition. If you meet someone having trouble adjusting to reality, please be polite!"

[In your room, you'll find a small box containing several personal items - no weapons, magical items, or technology advanced beyond the early 21st century, and nothing dangerous, but otherwise anything you would ordinarily find on your person is there. Of course, nothing with cell reception or internet connectivity can manage to pick up a signal.

If you swipe your bracelet against the steel door, it unlocks. You may now explore your accommodations, or venture out into the park.]


profiles
character statuses
setting


This is an IC mingle covering the first day! Night roles will go up Monday at 4 PM EST, but you are welcome to continue to thread here once that happens. Make sure to follow any updates on plurk!