guestcontrol: (Default)
DREAMLAND FUN PARK ([personal profile] guestcontrol) wrote in [community profile] dreamsland2014-09-20 10:19 pm
Entry tags:

day zero

dreamland day zero




42 players remaining.


[You wake up in a temporary barracks set up behind an amusement park. The weather is chilly but pleasant, and there aren't any lines for the rides - in fact, it seems you have this place to yourself. The entire park appears to have been abandoned some years ago, and though everything is in working order, it is overgrown with plants and seems rusted and unsafe.

As for you, something has happened, though you aren't sure what. There's a throbbing pain in your head, and you can't focus, as though you're coming off heavy pain medications. However you think you should look, you look like a human now. Under the bandages wrapped around your temple, old and smelling like blood, you'll find a recently stitched up scar wound and the inability to focus on your memories. You have no knowledge of how you came to be here; you may even have forgotten certain aspects of your life, or feel confused about them. The fact of your missing memories is obvious, a dark blank spot. Under the bandages around your wrist, you'll find a brightly colored bracelet, decorated with the face of the smiling cartoon animal on your wall, embedded into your flesh. It beeps a merry tune and welcomes you to DreamLand Fun Park. Just then, a voice comes over the loudspeaker.]

"Good morning to all of our new guests! The park is now open! We'll get started later, but for now, have a magical day with your new friends! Oh, and there may be a few nasty side effects to your medical condition. If you meet someone having trouble adjusting to reality, please be polite!"

[In your room, you'll find a small box containing several personal items - no weapons, magical items, or technology advanced beyond the early 21st century, and nothing dangerous, but otherwise anything you would ordinarily find on your person is there. Of course, nothing with cell reception or internet connectivity can manage to pick up a signal.

If you swipe your bracelet against the steel door, it unlocks. You may now explore your accommodations, or venture out into the park.]


profiles
character statuses
setting


This is an IC mingle covering the first day! Night roles will go up Monday at 4 PM EST, but you are welcome to continue to thread here once that happens. Make sure to follow any updates on plurk!

shortcutter: (don't waste your time)

[personal profile] shortcutter 2014-09-22 04:31 am (UTC)(link)
[He doesn't bother trying to interpret it either way.]

I'm a soldier.
fanbase: (D ☰ ☰ P $ P Λ C ☰)

[personal profile] fanbase 2014-09-22 04:34 am (UTC)(link)
Woah, really? Have you killed people then?
shortcutter: (we go blind)

[personal profile] shortcutter 2014-09-22 04:39 am (UTC)(link)
[He doesn't normally fight people, but that's not the question.]

I have when I needed to.
fanbase: (WAVESTEP)

[personal profile] fanbase 2014-09-22 02:57 pm (UTC)(link)
Isn't it different for soldiers though? You guys have to fight for your lives. A lotta people here probably don't.
shortcutter: (that you love)

[personal profile] shortcutter 2014-09-22 11:26 pm (UTC)(link)
If they refuse to vote, which is an act of killing, then the VIPs will win, and innocent people will die. In some way, everyone here will have to fight for their lives.
fanbase: (B:/ START UP)

[personal profile] fanbase 2014-09-22 11:28 pm (UTC)(link)
Well... yeah, but if you can figure out how one or more of the VIPs work then we might have an advantage. At least in figuring out their thought pattern. They're gonna fight to win, everyone else is fighting for their lives.
shortcutter: (society a favor)

[personal profile] shortcutter 2014-09-22 11:44 pm (UTC)(link)
They will almost certainly be killed if they're discovered, so the risk is similar.

[He pauses.] How many people will have to die before we see a pattern? If they're smart, the seven are going to be as unpredictable as they can when choosing who to kill.
fanbase: (TEEN PREGNANCY)

[personal profile] fanbase 2014-09-22 11:46 pm (UTC)(link)
That's a given, but this game sounds like it's not geared toward avoiding casualties. They wouldn't make these kinds of rules if that was possible.

People with experience might catch on to the VIPs quicker, if they're on our side.
shortcutter: (flaco radiating)

[personal profile] shortcutter 2014-09-23 01:03 am (UTC)(link)
Yes. Those are the people I'll find and try to work with. Information from the detectives will also be vital.
fanbase: (ANXIETY ONLINE !)

[personal profile] fanbase 2014-09-23 01:12 am (UTC)(link)
The Buddy Cops too, especially if there's twice the chance to find out who's a part of what group from them and the Detective.

As long as we get an advantage and stop the VIPs from converting anyone, then that'll be a big help to us.