DREAMLAND FUN PARK (
guestcontrol) wrote in
dreamsland2014-09-20 10:19 pm
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Entry tags:
day zero
![]() [You wake up in a temporary barracks set up behind an amusement park. The weather is chilly but pleasant, and there aren't any lines for the rides - in fact, it seems you have this place to yourself. The entire park appears to have been abandoned some years ago, and though everything is in working order, it is overgrown with plants and seems rusted and unsafe. As for you, something has happened, though you aren't sure what. There's a throbbing pain in your head, and you can't focus, as though you're coming off heavy pain medications. However you think you should look, you look like a human now. Under the bandages wrapped around your temple, old and smelling like blood, you'll find a recently stitched up scar wound and the inability to focus on your memories. You have no knowledge of how you came to be here; you may even have forgotten certain aspects of your life, or feel confused about them. The fact of your missing memories is obvious, a dark blank spot. Under the bandages around your wrist, you'll find a brightly colored bracelet, decorated with the face of the smiling cartoon animal on your wall, embedded into your flesh. It beeps a merry tune and welcomes you to DreamLand Fun Park. Just then, a voice comes over the loudspeaker.] "Good morning to all of our new guests! The park is now open! We'll get started later, but for now, have a magical day with your new friends! Oh, and there may be a few nasty side effects to your medical condition. If you meet someone having trouble adjusting to reality, please be polite!" [In your room, you'll find a small box containing several personal items - no weapons, magical items, or technology advanced beyond the early 21st century, and nothing dangerous, but otherwise anything you would ordinarily find on your person is there. Of course, nothing with cell reception or internet connectivity can manage to pick up a signal. If you swipe your bracelet against the steel door, it unlocks. You may now explore your accommodations, or venture out into the park.] character statuses setting This is an IC mingle covering the first day! Night roles will go up Monday at 4 PM EST, but you are welcome to continue to thread here once that happens. Make sure to follow any updates on plurk! |
no subject
Legion steps closer, then crouches as it carefully points with its three-fingered hand to a particular section. ]
Here. The phenomena you are attempting to model is not adequately represented. It may be modeled within a margin of error of 0.005 percent if you substitute this part with a summation of integrals of these equations. Alone, they do not suffice.
no subject
[He squats down, taking the chalky rock to scribble out the part he pointed at before he starts them anew nearby, with Legion's advice in mind.]
Yes, yes, that is...that would eliminate the error. You are certainly correct...
no subject
Everything else is correct. We find no errors otherwise.
no subject
[He turns his head to look up at the strange creature, his gaze traveling over the strange form, the plates, the light.]
...What are you? Not a machine, I think?
no subject
[ The answer is simple, but Legion continues with only barely a pause. ]
We are machines, yes. We were originally labor units, but we gained intelligence and now operate independently of the Creators. We are networked, and each unit gathers information to reach a consensus. However, I am a unique, mobile platform made to interact with Shepard-Commander. This unit currently houses 1,183 unique programs.
[ Another pause, then it adds: ] This unit is called Legion.
no subject
[He stands back up, pulling the cigarette out of his mouth with bony fingers, breathing out the smoke before he speaks again:]
You are a collection of programs named...Legion. A hivemind, I presume?
no subject
[ But apparently not a completely correct one, but there's also not really a term for what Legion is beyond "Geth." ]
no subject
[So it is a hivemind. Interesting. Royce makes a mental note of that.]
How did you, ah, gain sentience? Did you always have the ability to talk?
no subject
[ There's a somewhat long pause for the other question, though. It's difficult to discern why, however. ]
We gained sentience by being networked together. Our network allowed us to learn efficiently. When we gained sentience if subjective.
[ Another pause, then, ] However, it is widely believed to have been when one unit asked a Creator if it had a soul.