DREAMLAND FUN PARK (
guestcontrol) wrote in
dreamsland2014-09-20 10:19 pm
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Entry tags:
day zero
![]() [You wake up in a temporary barracks set up behind an amusement park. The weather is chilly but pleasant, and there aren't any lines for the rides - in fact, it seems you have this place to yourself. The entire park appears to have been abandoned some years ago, and though everything is in working order, it is overgrown with plants and seems rusted and unsafe. As for you, something has happened, though you aren't sure what. There's a throbbing pain in your head, and you can't focus, as though you're coming off heavy pain medications. However you think you should look, you look like a human now. Under the bandages wrapped around your temple, old and smelling like blood, you'll find a recently stitched up scar wound and the inability to focus on your memories. You have no knowledge of how you came to be here; you may even have forgotten certain aspects of your life, or feel confused about them. The fact of your missing memories is obvious, a dark blank spot. Under the bandages around your wrist, you'll find a brightly colored bracelet, decorated with the face of the smiling cartoon animal on your wall, embedded into your flesh. It beeps a merry tune and welcomes you to DreamLand Fun Park. Just then, a voice comes over the loudspeaker.] "Good morning to all of our new guests! The park is now open! We'll get started later, but for now, have a magical day with your new friends! Oh, and there may be a few nasty side effects to your medical condition. If you meet someone having trouble adjusting to reality, please be polite!" [In your room, you'll find a small box containing several personal items - no weapons, magical items, or technology advanced beyond the early 21st century, and nothing dangerous, but otherwise anything you would ordinarily find on your person is there. Of course, nothing with cell reception or internet connectivity can manage to pick up a signal. If you swipe your bracelet against the steel door, it unlocks. You may now explore your accommodations, or venture out into the park.] character statuses setting This is an IC mingle covering the first day! Night roles will go up Monday at 4 PM EST, but you are welcome to continue to thread here once that happens. Make sure to follow any updates on plurk! |
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Genius physician, brilliant scientist, and a complete loony. If he's involved, we're really in a pickle...
I'm surprised I don't see my friends, though.
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Were your friends with you before you woke up?
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[Edea will take a few steps away now to flop on a bunk.]
...But I don't think it could be about capturing Agnes. I don't know who any of you are.
[She sits up.]
You're not the Vestal of Fire or anything, are you?
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I'm afraid I don't know what that means.
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[Edea frowns and springs up again, beginning to pace.]
...My name is Edea Lee. My father is the Templar, leader of Eternia. I was on a journey to restore the world through the power of the Vestal of Wind, my good friend, Agnes Oblige.
[point again!!]
You don't know what any of that means, right?
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[ Or of 'the Templar' or what a 'Vestal' was... She ventures a guess. ] Was it within the Qliphoth?
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[Edea nods.]
Then it's just like I thought.
[dramatic repoint!!!]
Our worlds have been linked! That's the only explanation. I knew all of that world-looping would end up breaking something.
...Or I guess one of us could be crazy.
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Linked? How is that even possible? [ In fact, it sounds kind of impossible to her... ]
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It sounds like ours are very different, but then, the Crystals connect millions of worlds.
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[...]
Um.
..........Maybe. They're hiding.
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I'm new to this whole Crystal business, but that's the only way I know of to link worlds where I'm from. I guess it's conceivable that some...thing might be able to produce the same effect, but it'd have to be ridiculously powerful.
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[ She still feels like she would've known about any Crystals but... well, there was no shortage of new things she'd discovered in the past year. ]
Regardless of how we arrived here, what we need to focus on now is to find a way out. Are we the only ones here?
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We're in a park of some sort.
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[ She's imagining the kind with the scenic routes and hiking trails.. ] What is there to stop us from simply leaving?
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I intend to scale it as soon as possible. I'm sure there will be some sort of guard, but our best bet is to escape as quickly as we can.
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[ She finally stands up, now that her head's recovered mostly too. ] I'll come with you when you try.
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[Edea smiles.]
Why don't you keep a lookout for me - I'll let you know if I think the coast is clear once I'm near the top?
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But she's forgetting something... ]
Oh- how rude of me! My name is Natalia.
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I wish it were under better circumstances, but... I'm sure if we all work together, we'll defeat these blackguards at their own game.
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Shall we? [ She did say as soon as possible... Natalia is fired up now, and ready to go with the thought of escaping. ]
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[Edea will walk to the door and... awkwardly realize that the player read the barracks information wrong and no one is sharing a room with anyone let us forget this inconsistency ever happened.
Now they are both outside, like magic.]
OK. I don't see anyone, but that doesn't really mean much of anything. We should keep low.
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It looks... abandoned. [ Or a nicer way of saying 'it looks like crap'... But she sees the fence and oh boy. ] Are you sure you'll be able to climb it? Perhaps we should look for a ladder.
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[Thank goodness for thick gloves and boots.]
OK, wish me luck!
[Aaaand without further ado, she'll dart straight towards it with impressive speed!
........And then she stops in her tracks.]
...What's this?
I'M ASSUMING YOU WERE REFERRING TO THE BEEPING..
Yes I was, sorry!
all good!
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