DREAMLAND FUN PARK (
guestcontrol) wrote in
dreamsland2014-09-20 10:19 pm
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Entry tags:
day zero
![]() [You wake up in a temporary barracks set up behind an amusement park. The weather is chilly but pleasant, and there aren't any lines for the rides - in fact, it seems you have this place to yourself. The entire park appears to have been abandoned some years ago, and though everything is in working order, it is overgrown with plants and seems rusted and unsafe. As for you, something has happened, though you aren't sure what. There's a throbbing pain in your head, and you can't focus, as though you're coming off heavy pain medications. However you think you should look, you look like a human now. Under the bandages wrapped around your temple, old and smelling like blood, you'll find a recently stitched up scar wound and the inability to focus on your memories. You have no knowledge of how you came to be here; you may even have forgotten certain aspects of your life, or feel confused about them. The fact of your missing memories is obvious, a dark blank spot. Under the bandages around your wrist, you'll find a brightly colored bracelet, decorated with the face of the smiling cartoon animal on your wall, embedded into your flesh. It beeps a merry tune and welcomes you to DreamLand Fun Park. Just then, a voice comes over the loudspeaker.] "Good morning to all of our new guests! The park is now open! We'll get started later, but for now, have a magical day with your new friends! Oh, and there may be a few nasty side effects to your medical condition. If you meet someone having trouble adjusting to reality, please be polite!" [In your room, you'll find a small box containing several personal items - no weapons, magical items, or technology advanced beyond the early 21st century, and nothing dangerous, but otherwise anything you would ordinarily find on your person is there. Of course, nothing with cell reception or internet connectivity can manage to pick up a signal. If you swipe your bracelet against the steel door, it unlocks. You may now explore your accommodations, or venture out into the park.] character statuses setting This is an IC mingle covering the first day! Night roles will go up Monday at 4 PM EST, but you are welcome to continue to thread here once that happens. Make sure to follow any updates on plurk! |
no subject
Exactly. We should move it to a place that's convenient for everyone.
[Wait until she discovers cotton candy...]
I guess it's OK to leave some here in case anyone needs a snack as they walk by... I wonder how they refill this stuff. It doesn't seem like there's enough food in the mess hall to last us all very long.
[This is probably the point where she should have realized they were going to be horrifically murdered.]
no subject
you know
here they are with pockets full of candy like hansel and gretel. good job team...]
Ah, that's a good idea, too... [he'll pick up some pieces to start arranging on the front shelf that can be seen right when people walk through the door, accordingly.] Maybe the ghosts that live in the castle refill it?
no subject
[Edea blinks at him for a few moments. The brave knight's face has gone pale.]
T-That's ridiculous! There's no ghosts here! I'd... have seen them already.
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But have you gone to the castle yet? It's probably haunted! At least, that's what Miss Natalia and I think. [oz don't drag other people into the mire of stupid]
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I-I don't believe it! Are you talking about that hall with the silly posters of monsters?
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I don't think that there were any monster posters in there... Did you find a different haunted place?
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[Edea is usually pretty responsible but this conversation with Oz isn't really showing her good side...]
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I don't think that I've seen that place... What's wrong with the staircases? Oh—! We should go there next!
no subject
[It had been transparently not-haunted the first time, but now she can't help but wonder...]
Well. I guess if you really want to.